The Characters That Define Us

Matt over at Normal Happenings has finally revealed the character choices for his biggest blog collab project ever, The Characters That Define Us. The epicness will kick off in January 2020, with each week of the year bringing a different blogger and their chosen game character to the forefront, including tailored Daily Inkling writing prompts, themes, artwork, and of course uniquely personal blog posts!

Each participant is doing a different character- I wanted to represent the avatars that I’ve created for various RPG games over time, so my character will be… Alternate Shauna! 

Without giving too much away, I will say that my contribution to this project will delve into the different types of characters I’ve created for role playing games of all sorts- from adventure games and MMORPG to more chill games like Stardew Valley, Animal Crossing and The Sims. In doing so, I hope to highlight how creating these alternate versions of myself has given me new ways to express myself throughout my life, as well as virtual role-models to look up to.

Thanks again to Matt for preparing this awesome collaborative project! This will be something fun to look forward to in the new year!

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Nerds At A Table

My friend Jake volunteers at Shaw TV and they were looking for a fun new local program to pick up. He pitched an idea and they liked it! And so, he enlisted myself and a few other geeks to come together for a show called Nerds At A Table (where we, some nerds, play tabletop games- get this- at a table!)

Local business Tactical Magic Games is letting us film on location in their store. We’ve filmed 3 episodes with Shaw so far, and I can’t wait until they air (they’ll also be available online!)- for now, here is our intro teaser!

Somehow I was bestowed the title “Punny Mastermind” (ok yeah, I love puns and use them liberally, but I wouldn’t say i’m a mastermind of any sort XD)

Each episode we will have a guest player from the local nerd community joining us.

No matter what ultimately happens with our show (local legend? public access cringe compilation?) I’ve really enjoyed filming it so far!

 

Why Dad from Fallout 3 is Awesome

Happy Father’s Day!

I made a list of Favorite Fictional Moms on Mother’s day, so I figured I better do one for Father’s day lest my blog become horribly unbalanced!

For some reason it was harder to come up with a list of Favorite Fictional Fathers than Mothers… I don’t know if this says something about me, or about society, or maybe the entertainment industry? Who knows, but I decided to just write about Dad from Fallout 3, because who doesn’t love James?!

  • He cares

James is the only Dad who immediately came to mind when I began to reflect for this post a couple of weeks ago. Hes a talented doctor and scientist, and really just wants his kid to be happy (he even throws you a makeshift birthday party in the underground vault! Sure, it’s somber as hell, but at least he tried!)

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^”You should stay and enjoy your birthday party” the game reminds you if you try to leave. >.>

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^Dad still loves you even when you’re a total ass.

  • His backstory is super cool.

    When James left his child behind, it was with safety in mind, and an important purpose for the betterment of all. Fallout 3 is still my favorite Fallout game, and I love the role that Dad plays. No spoilers, but if you haven’t played Fallout 3, you really should.

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  • His Voice is The Best

    Dad is voiced by Liam Neeson (!) His quiet, reassuring voice is one you can’t help but love. ‘Nuff said.

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  • Design of Dad

    Depending on how you design your character, his design will also change to look more like you. (While this SHOULD be the norm for video games, and perhaps more diversity options are emerging in gaming nowadays, that wasn’t always the case).

 

And there you have it! Everyone loves Dad. Or should. And if you don’t, be careful…

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Happy Fathers day to all the dads out there!

Detroit Become Human: A Spoiler-Free Review

I’d been waiting for this game to come out, but I didn’t realize it had finally been released  2 days ago until my hubby said “I bought you a present” and dropped it in front of me. So, I spent a good chunk of my weekend completing my first play-through.

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I am super impressed with this game. It far surpassed my expectations. I’ve always enjoyed these types of episodic, storytelling, quick-action games, and I am a huge fan of other Quantic Dream titles Heavy Rain and Beyond Two Souls. Detroit Become Human is right up there at the top of my list now.

This game is so engrossing that I think even people who don’t usually play video games should give it a shot if they have the chance. Anyone who has enjoyed stories like Ex Machina or I, Robot will surely love this game.

The plot of Detroit Become Human takes place 20 years from now, and revolves around the stories of three androids and the humans they encounter. Exploring the various detailed scenes of a futuristic (but still recognizable) world is a treat for the eyes. Some scenes are set in places so enchanting or lively that I don’t want to progress and leave, while others present a much more bleak or serious mood.

The various androids and humans in the game have interesting personalities, including the side-characters, and I found myself rooting for my favorites.

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^Who wouldn’t love Ralph?

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^and Luthor, the strong and quiet guardian.

The voice acting is, for the most part, really good. I especially love Clancy Brown as Inspector Hank Anderson. Clancy Brown is one of my favorite actors, so I was pretty excited when I saw him in the beginning of the game.

His deep, throaty voice works well with the grumpy, foulmouthed, but otherwise loveable character.

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The gameplay itself felt pretty solid for the most part once I got used to remembering the touch-sensitive pad (“playing” the piano is especially fun).

I played on experienced mode because I wanted my actions to really count, and sure enough I made a handful of oopsies throughout, especially near the end. I finished with what was probably one of the most tragic endings in the game. But, it was a wild ride and had me on the edge of my seat!

Did I mention yet? The graphics in this game are seriously amazing.

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Detroit Become Human addresses questions of humanity and identity. It surprised me with some of its more blatant allegories to the darkest parts of our real world history- these were definitely heavy-handed at times, but regardless, I still enjoyed the story very much.

There are tons of twists and turns, and I am certainly going to do at least one more play-through soon to see what different outcomes I could have gotten.

Overall, I loved this game, and I highly recommend it!

Edit: I forgot to mention that, as a Canadian, the role Canada plays in the game made me excited XD

 

 

 

New-Fangled Toys

Have you ever had a conversation with someone which stirred such a passionate response in you that you felt compelled to start that blog you’ve been putting off? That very scenario is just how this blog was born today!

Hello! 🙂 My name is Shauna and I work at a public library in Canada. I’ve been working there for 7 years; firstly part-time as I completed my Bachelor of Education and then full-time after I graduated. Prior to this I worked in bookstores for several years. I aspire to obtain my MLIS and become a Librarian in the future, and am currently waiting to hear back on a university application! (Any day now…)

Anyhoo, the following is an interaction I had today that has pushed me to write. I’ve had similar patron interactions from time to time in the past, but today I suddenly felt a flash of inspiration to begin a blog so I could share my thoughts. This isn’t a rant- I write this not from a place of anger, but because I want to share my thoughts on this subject.

This afternoon I approached a gentleman patron who was using his smartphone with the texting sound effects on- every tap he made on his screen produced that “tok, tok, tok” sound, which could be heard from farther away than you’d think. I knew it would bother our studying patrons nearby, so I discretely asked him to please set his phone to silent while he was on the quiet study floor.

He stiffened and went on the defensive, saying “Since you so obviously hate technology, why did you put those new-fangled toys (his exact words) downstairs that the kids are always playing with now? Now all they do is play on those, they aren’t learning anything, there’s nothing educational to it. Pretty soon there will be no books, just computers!

The man was referring to the kids Ipad stations (“Krayon Kiosks”)  we had recently installed.

I began to explain our stance on technology and access, but he waved his hand at me. I told him he could submit a comment to management about the Ipad stations if he liked, but he was dismissive and ended the conversation there.

Why do we provide access to Ipads in the library? Why any technology, for that matter? We’ve had many complaints, as well as compliments, about our Ipad stations. Some parents are upset that their kids are immediately drawn to the Ipads rather than the books, while other parents exclaim joy that their shy children are joining others and socializing over shared interests while using the Ipads.

I have a fondness for bullet points, so here we go:

  • INFORMATION- Libraries are not just about education; they are places which provide access to information, including entertainment for all ages.
  • EDUCATION- If educational material is what you want, there are awesome apps for learning, too!
  • ACCESS- The library is a place where all people can come to try out technologies and increase their skills with these technologies. Many of our patrons don’t have access to these technologies otherwise.
  • WON’T SOMEONE THINK OF THE BOOKS!?- While access to books is a huge part of why libraries are awesome, they are just one little piece of the big library puzzle. New technologies are being developed every day, and libraries are doing their best to keep pace with the changing informational needs of their patrons.

Technologies like Ipads are just one more vessel for information that libraries are adding to their offerings. Rather than feeling threatened by new technologies, I hope our patrons will come to see the value in our addition of these “new-fangled toys”.